摘要:本文介绍 Open3d 鼠标及键盘控制操作。当 Open3D 显示时,按下键盘 "H" 键,即可得到下文中的 "Open3D INFO" 信息
[Open3D INFO] -- Mouse view control --
[Open3D INFO] Left button + drag : Rotate.
[Open3D INFO] Ctrl + left button + drag : Translate.
[Open3D INFO] Wheel button + drag : Translate.
[Open3D INFO] Shift + left button + drag : Roll.
[Open3D INFO] Wheel : Zoom in/out.
[Open3D INFO]
[Open3D INFO] -- Keyboard view control --
[Open3D INFO] [/] : Increase/decrease field of view.
[Open3D INFO] R : Reset view point.
[Open3D INFO] Ctrl/Cmd + C : Copy current view status into the clipboard.
[Open3D INFO] Ctrl/Cmd + V : Paste view status from clipboard.
[Open3D INFO]
[Open3D INFO] -- General control --
[Open3D INFO] Q, Esc : Exit window.
[Open3D INFO] H : Print help message.
[Open3D INFO] P, PrtScn : Take a screen capture.
[Open3D INFO] D : Take a depth capture.
[Open3D INFO] O : Take a capture of current rendering settings.
[Open3D INFO] Alt + Enter : Toggle between full screen and windowed mode.
[Open3D INFO]
[Open3D INFO] -- Render mode control --
[Open3D INFO] L : Turn on/off lighting.
[Open3D INFO] +/- : Increase/decrease point size.
增加/缩小 point size.
[Open3D INFO] Ctrl + +/- : Increase/decrease width of geometry::LineSet.
增加/缩小几何线宽.
[Open3D INFO] N : Turn on/off point cloud normal rendering.
开/关 点云法向渲染
[Open3D INFO] S : Toggle between mesh flat shading and smooth shading.
[Open3D INFO] W : Turn on/off mesh wireframe.
[Open3D INFO] B : Turn on/off back face rendering.
开/关 背面渲染
[Open3D INFO] I : Turn on/off image zoom in interpolation.
开/关 插值中图像 zoom
[Open3D INFO] T : Toggle among image render:
切换图像渲染
[Open3D INFO] no stretch / keep ratio / freely stretch.
无拉伸 / 保持长宽比 / 自由拉伸
[Open3D INFO]
[Open3D INFO] -- Color control --
[Open3D INFO] 0..4,9 : Set point cloud color option.
[Open3D INFO] 0 - Default behavior, render point color.
[Open3D INFO] 1 - Render point color.
[Open3D INFO] 2 - x coordinate as color.
[Open3D INFO] 3 - y coordinate as color.
[Open3D INFO] 4 - z coordinate as color.
[Open3D INFO] 9 - normal as color.
[Open3D INFO] Ctrl + 0..4,9: Set mesh color option.
[Open3D INFO] 0 - Default behavior, render uniform gray color.
[Open3D INFO] 1 - Render point color.
[Open3D INFO] 2 - x coordinate as color.
[Open3D INFO] 3 - y coordinate as color.
[Open3D INFO] 4 - z coordinate as color.
[Open3D INFO] 9 - normal as color.
[Open3D INFO] Shift + 0..4 : Color map options.
[Open3D INFO] 0 - Gray scale color.
[Open3D INFO] 1 - JET color map.
[Open3D INFO] 2 - SUMMER color map.
[Open3D INFO] 3 - WINTER color map.
[Open3D INFO] 4 - HOT color map.
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[Open3D INFO] -- Mouse view control --
[Open3D INFO] Left button + drag : Rotate.
[Open3D INFO] Ctrl + left button + drag : Translate.
[Open3D INFO] Wheel button + drag : Translate.
[Open3D INFO] Shift + left button + drag : Roll.
[Open3D INFO] Wheel : Zoom in/out.
[Open3D INFO]
[Open3D INFO] -- Keyboard view control --
[Open3D INFO] [/] : Increase/decrease field of view.
[Open3D INFO] R : Reset view point.
[Open3D INFO] Ctrl/Cmd + C : Copy current view status into the clipboard.
[Open3D INFO] Ctrl/Cmd + V : Paste view status from clipboard.
[Open3D INFO]
[Open3D INFO] -- General control --
[Open3D INFO] Q, Esc : Exit window.
[Open3D INFO] H : Print help message.
[Open3D INFO] P, PrtScn : Take a screen capture.
[Open3D INFO] D : Take a depth capture.
[Open3D INFO] O : Take a capture of current rendering settings.
[Open3D INFO] Alt + Enter : Toggle between full screen and windowed mode.
[Open3D INFO]
[Open3D INFO] -- Render mode control --
[Open3D INFO] L : Turn on/off lighting.
[Open3D INFO] +/- : Increase/decrease point size.
[Open3D INFO] Ctrl + +/- : Increase/decrease width of geometry::LineSet.
[Open3D INFO] N : Turn on/off point cloud normal rendering.
[Open3D INFO] S : Toggle between mesh flat shading and smooth shading.
[Open3D INFO] W : Turn on/off mesh wireframe.
[Open3D INFO] B : Turn on/off back face rendering.
[Open3D INFO] I : Turn on/off image zoom in interpolation.
[Open3D INFO] T : Toggle among image render:
[Open3D INFO] no stretch / keep ratio / freely stretch.
[Open3D INFO]
[Open3D INFO] -- Color control --
[Open3D INFO] 0..4,9 : Set point cloud color option.
[Open3D INFO] 0 - Default behavior, render point color.
[Open3D INFO] 1 - Render point color.
[Open3D INFO] 2 - x coordinate as color.
[Open3D INFO] 3 - y coordinate as color.
[Open3D INFO] 4 - z coordinate as color.
[Open3D INFO] 9 - normal as color.
[Open3D INFO] Ctrl + 0..4,9: Set mesh color option.
[Open3D INFO] 0 - Default behavior, render uniform gray color.
[Open3D INFO] 1 - Render point color.
[Open3D INFO] 2 - x coordinate as color.
[Open3D INFO] 3 - y coordinate as color.
[Open3D INFO] 4 - z coordinate as color.
[Open3D INFO] 9 - normal as color.
[Open3D INFO] Shift + 0..4 : Color map options.
[Open3D INFO] 0 - Gray scale color.
[Open3D INFO] 1 - JET color map.
[Open3D INFO] 2 - SUMMER color map.
[Open3D INFO] 3 - WINTER color map.
[Open3D INFO] 4 - HOT color map.